Probability Calculator
Calculate the probability of two events, combined with AND/OR logic.
Try an example
25%
About this calculator
What Is Probability?
Probability measures how likely an event is, as a number from 0 to 1. A probability of 0 means the event cannot happen, 1 means it is certain, and 0.5 means it is as likely as not. It is often shown as a percentage, so 0.25 is a 25% chance. In the simplest case, probability is the number of desired outcomes divided by the total number of equally likely outcomes. A fair die shows a 4 with probability 1/6. This probability calculator works out how two events combine, and how a series of independent events behaves.
Probability of Two Events
With two independent events A and B — meaning one does not influence the other — these rules apply:
- Both occur (intersection): P(A ∩ B) = P(A) × P(B)
- At least one occurs (union): P(A ∪ B) = P(A) + P(B) − P(A) × P(B)
- Neither occurs: P(not A and not B) = (1 − P(A)) × (1 − P(B))
- Exactly one occurs: P(A) + P(B) − 2 × P(A) × P(B)
If P(A) = 0.5 and P(B) = 0.25, the chance both happen is 0.125, and the chance at least one happens is 0.625. Enter probabilities between 0 and 1.
Worked Example
Two independent events each with a 50% probability (like two coin flips both landing heads): the probability both happen is 25%, and the probability at least one happens is 75%.
A Series of Independent Events
The chance of an event happening every time in n independent trials is pⁿ, and the chance it happens at least once is 1 − (1 − p)ⁿ. Flipping a coin three times, the chance of three heads is 0.5³ = 12.5%, but the chance of at least one head is 1 − 0.5³ = 87.5%. This second form explains why a small risk repeated many times becomes likely.
Normal Distribution
Many real-world measurements, such as height or test scores, follow a bell-shaped normal distribution. The probability of falling within a certain range equals the area under the curve over that range, which depends on the mean and standard deviation. Roughly 68% of values lie within one standard deviation of the mean and 95% within two. For related calculations see the Z-Score Calculator and the Standard Deviation Calculator.
Common Mistakes
- The gambler's fallacy: past outcomes of independent events do not change the next one — a coin that came up heads five times is still 50/50.
- Adding probabilities of events that overlap without subtracting the overlap.
- Assuming events are independent when they actually influence each other.
To count outcomes before computing probabilities, use the Permutation and Combination Calculator.
Worked example
Two independent coin flips, each with a 50% chance of heads: P(both heads) = 0.5 × 0.5 = 25%. P(at least one heads) = 0.5 + 0.5 − 0.25 = 75%.
Frequently asked questions
Does this assume A and B are independent?
Yes — the "P(A and B) = P(A) × P(B)" formula only holds when the two events don't influence each other, like separate coin flips or dice rolls. For dependent events, the true joint probability can differ.
What does "P(A or B)" actually include?
It's the probability that at least one of the two events happens — A alone, B alone, or both together — which is why the overlap (P(A and B)) is subtracted once to avoid double-counting it.
Can probabilities be entered as fractions instead of percentages?
Enter them as a percentage (e.g., 1/6 as 16.67%) — the calculator works in percentage terms throughout.

